for my project I decided that I would create a game, but at the start i did not know what i wanted my game to be like, so whilst i was thinking i was watching videos on youtube then down the side i saw twisted metal. Remembering how much i used to play them and how good they were i wanted to create my own, so now that i had the game i needed the title which I still need and so the project is called title unknown.
Research.
when doing research for my game the main area that i needed to look at was the cars, so I looked at and played various games that were based around or had cars in them.
Twisted metal
Wipeout/Wipeout97
Star wars Demolition
Halo

MicroMachines
Vigilante8
GTA
demolition derby
I have also looked at films and videos to help.
the main film i watched for the project was death race the remake as this film has cars with guns and armour in it which is what i am going to create.

I also looked at some of the James bond films as the cars in them have hidden guns and armour and originally one of my cars was going to be based off an Aston martin that is in the films.
when it came to designing my vehicles i wanted to base them off of real cars or at least get similar shapes to real cars
one of the cars that i wanted to base my vehicles off of was the dodge charger
this is what the car looks like so far without the texture on or the weapons.
i also wanted to base one off of a land raver similar to what the army use but i wanted it to be bigger so i based it off the ford raptor

i wanted a bigger car so that they were all distinct and different, i also wanted a truck so that i could put a plow onto the front.

i also wanted an older style of car so i created one that was based off old gangster type cars and the American hotrods.
when i was looking for ideas to help me with the arena I looked at the games that i had played but all the levels in them were either tracks or more open looking levels, so i looked at what i liked and what i could use then i thought about other areas i could look at and thought that i wanted it to be in an arena so i looked at the most famous arena in the world the coliseum
this is the Colosseum as it is today i looked at the shape and how it was set out with high walls

and then thought how i could implement that into my game, because i wanted to keep the polys down i made my arena a hexagon instead of an oval and raised the outer walls as well as putting barriers in the middle so the player isnt getting shot at constantly, then remembering the last part of death race where its at night with the flood lights i put towers up around the side to put spotlights on to illuminate the arena.


Scripts and A.I.
for the scripts for the game I have looked on the unity website at their car tutorials for help with how the car should control and behave, and also how the wheels should act so it looks like they are turning properly.
I have already created a firing script so that the guns on the car fire correctly, and i also have a damage script from the last game that I helped to create where it takes a certain amount of hits until the target is destroyed so i can set it to a certain amount and have that as the cars health , i also thought about putting turrets on top of the towers to make it a little harder and as i have the scripts for them to follow the cars around and shoot at them i could use that it just depends how much time i have left at the end, the main area that i have left to do and will need to look up either on forums or instruction videos is the A.I. script so that i can get the enemy to follow the player around and shoot at each other without getting stuck on anything.
Changes and stuff
the changes that i have made to the plan for this game are that original i was thinking about adding a multiplayer into it but as i was put four weeks behind when blogger deleted everything and made me start from the beginning i decided to not bother with the mulitiplayer until i had finished the game then i might add it in i was also going to add hazards into the game such as fire on the floor and spikes on the wall that if the player hit they would have done damage also a character selection screen but i have also decided to drop those until i am finished then i will see what i can fit in with the time i have left, i planned on creating turrets and i still plan on creating those as i have the scripts for them and all i need to do is create the turret it self.


